Hello! I love this game and .because I know you are a very very good programmer on the game engine I'm using to create my video game that's available on itch.io I would like to ask you if we can collab.
I have found that there are four similar games on your page, but I only have downloaded the last one and the second one successfully, the other two are all failed. To all of them, I choose the Windows one
The question mark means that the level has a secret exit (the secret exit will eventually lead to world 4, so it hasn't been fully implemented yet). As of now propeller mushrooms only appear in Rt. 3 in Road to Infinity, but they'll be added to the main campaign in a future update.
Hey, I have a small bug. For some reason, I can't play any other game except the "Road To Infinity", because I get stuck on the notice screen, and I can't find any way to like do stuff. Do you have any solutions?
No problem; it’s also great to see a fellow Piskel user on here. Do you think you could upload a .deb file on here? The .apk doesn’t work on my chromebook.
The toad house minigame where it shuffles items could be better. Normally it isn't all bad since if you can keep up with the item you want, you can get it. But in this, the items are just teleporting around. If you can, I think giving the hidden items smoother movement would make it alot better.
This game seems to not feature coyote frames. They're always nice to have in a video game. yeah that's pretty much it what else can I say
I think the player's sprite on the overworld should always be their small sprite, but with the colour palette of the powerup they have. The big sprites with everything else on the overworld feel kinda weird.
Another thing that imo feels too big for the overworld is the castle sprite. You could make a smaller sprite but I wouldn't mind if you just shrunk it.
I think it'd be cool where if you collect a powerup you're already using it gets put in your reserves. If you feel this is a bit overpowered, some coins to help you get a reserve powerup would also be nice.
Other than this stuff, I'm really enjoying this game! Pretty good difficulty level, nice level design... nice! Looking forward to finishing this comment so I can get back to the game!
I LOVE this game. The design choices are right into the spot. I specialy like:
That the 1UPs give items instead of lives. Because in the original game lives are useless since you get em when you have none.
The ninja powerup. As an improved version of the fireplant.
The time trial parts of levels.
The 4 characters to choose.
The level design.
Although I have to say that there’re some bugs (I’ll make a list as I continue playing), some desert levels lower the FPS a lot, and some aspects could be changed to make the icons better (eg: instead of the star for the “ninja” power up, make a ninja suit sprite just like the penguin suit of SMB Wii etc).
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its not letting me choose my save file
this is awesome I'm just stuck on the last level of world 1
nvm i got past it a while ago
wow i remeber to play this when i was like 4 years old
Hi! I made games on Scratch too! Anyways, do you mind if I use the temple theme for an NES-style game I am working on as long as I give credit?
I heart this game
Where can i get the title theme
very very fun so awesome so cool so epic so original IM LOVING IT
I got a weird glitch when I spawned in World 2.
Strange. Looks like some settings regarding camera information weren't set properly. I'll try to figure out what's causing it.
Hello! I love this game and .because I know you are a very very good programmer on the game engine I'm using to create my video game that's available on itch.io I would like to ask you if we can collab.
I LOVE THIS GAME AND I LOVED IT ALSO WHEN IT WAS IN SCRATCH
Is there a way to run Linux version in windowed mode?
No, sorry
Anyone want to join? I really want to. (Join smbs dev team)
I want to play this game, but I can't download it successfully
Which platform?
I have found that there are four similar games on your page, but I only have downloaded the last one and the second one successfully, the other two are all failed. To all of them, I choose the Windows one
I love this game! Just asking, WHERE IS THE SECRET EXIT IN SPIKING SANDS?
You know the moon where you have to lead a spike ball? What are the spike balls coming out from?
ooooooooh thx
You're welcome!
On the world map, running top-left does nothing.
What does the question mark in Oasis Overhead mean? I already have all 65 moons. And where are the propeller mushrooms?
The question mark means that the level has a secret exit (the secret exit will eventually lead to world 4, so it hasn't been fully implemented yet). As of now propeller mushrooms only appear in Rt. 3 in Road to Infinity, but they'll be added to the main campaign in a future update.
I tried going over the flag pole, but there was nothing. Is the secret exit implemented yet?
What theme is world 3 going to be, and when do you think it would come out?
Has anyone found it yet?
Wait..I found it!!! You know the vine for the 3rd moon? Well if you get a cloud an keep on going past the moon, you'll find a pipe that leads to it!
interesting...
Anyone have an idea for the story in my next game? I will gave credit.
It must start off peaceful, and end with a humanlike calico cat named mkit losing her color and turning into a pitch black silhouette.
oh yeah, and then mkit has to collect 1000 of something to get back color.
(this is not spam, just trying to find a space to ask for story, so I chose my favorite project)
Man! I watched the trailer of "Super Mario sandbox" and i will wait for the game to come out!
Hey does anyone know how to get the final moon in the Earth Temple? The one behind the switch?
cats can do a lot of things.
Hey, I have a small bug. For some reason, I can't play any other game except the "Road To Infinity", because I get stuck on the notice screen, and I can't find any way to like do stuff. Do you have any solutions?
Does the "okay" button not show up?
Should be fixed now
Ok, thanks!
Hey, it's @JulesDAria from Scratch. I've just gotta say this game's A MASTERPIECE and I really appreciate that there's an .apk of this now =D
Thanks!
No problem; it’s also great to see a fellow Piskel user on here. Do you think you could upload a .deb file on here? The .apk doesn’t work on my chromebook.
I'd need to check if Unity supports that, but if so then yes.
Nice!
good but the second level is hard
Hey, do you guys want some help to translate the game for portuguese (brazil)?
If you know Portuguese that's definitely something that would be cool.
I am actually a portuguese native speaker, how could i help you guys translating? discord?
Sure. My Discord user is superpi2.
Sorry for the delay, i just sent it! My tag is "hopppleap"
The game is also really laggy
This game is great however, there are a few issues I've encountered.
1. I can't access the power up menu in the Android version
2. The swinging claws are absolutely annoying to control and they just move on their own sometimes
3. Similar to the claws the vines are also annoying and I keep struggling to climb them and jump off of them
When will the next update come out
I don't know yet
Hey superpi2~
I like your works on Scratch very much~
I wanna invite you to our Scratch Game Jam#8 https://itch.io/jam/scratch-game-jam-08
Hope to see you participate and we're looking forward to what you'll make🥰
pls add 32 bit computer compatable i beg you
android version pretty lag tho
Better performance on most levels. Still sort of laggy. Maybe everything at least 30FPS?
I'll edit this as I think of more feedback.
The toad house minigame where it shuffles items could be better. Normally it isn't all bad since if you can keep up with the item you want, you can get it. But in this, the items are just teleporting around. If you can, I think giving the hidden items smoother movement would make it alot better.
This game seems to not feature coyote frames. They're always nice to have in a video game. yeah that's pretty much it what else can I say
I think the player's sprite on the overworld should always be their small sprite, but with the colour palette of the powerup they have. The big sprites with everything else on the overworld feel kinda weird.
Another thing that imo feels too big for the overworld is the castle sprite. You could make a smaller sprite but I wouldn't mind if you just shrunk it.
I think it'd be cool where if you collect a powerup you're already using it gets put in your reserves. If you feel this is a bit overpowered, some coins to help you get a reserve powerup would also be nice.
Other than this stuff, I'm really enjoying this game! Pretty good difficulty level, nice level design... nice! Looking forward to finishing this comment so I can get back to the game!
I LOVE IT!!!!!
I LOVE this game. The design choices are right into the spot. I specialy like:
Although I have to say that there’re some bugs (I’ll make a list as I continue playing), some desert levels lower the FPS a lot, and some aspects could be changed to make the icons better (eg: instead of the star for the “ninja” power up, make a ninja suit sprite just like the penguin suit of SMB Wii etc).
very good
Thanks
it is fun, but i play with a pc controller and up is down and down is up lol
You can rebind the directional controls in the settings. Different controllers tend to have slightly different configurations.
works great now, awesome nostalgic game, thanks!